Hercules
display.h
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1 #include "LCD_DISCO_F746NG.h"
2 
6 #define LCD_BACKGROUND ((uint32_t)0xFF011301)
7 #define LCD_TEXT_BACKGROUND ((uint32_t)0xFF1D3D1C)
8 #define LCD_TEXT_COLOR ((uint32_t)0xFF3DF67C)
9 
13 #define LCD_LINE_1 ((int)1)
14 #define LCD_LINE_2 ((int)2)
15 #define LCD_LINE_3 ((int)3)
16 #define LCD_LINE_4 ((int)4)
17 #define LCD_LINE_COUNTER ((int)5)
18 #define LCD_LINE_5 ((int)6)
19 #define LCD_LINE_HUMID ((int)7)
20 #define LCD_LINE_TEMP ((int)8)
21 #define LCD_LINE_EARTH_QUAKE ((int)9)
22 
23 #define VIEW3_BTN_1_Y ((uint16_t)90)
24 #define VIEW3_BTN_2_Y ((uint16_t)130)
25 #define VIEW3_BTN_3_Y ((uint16_t)240)
26 
27 class Display
28 {
29 public:
30  Display();
31  void String(int line, u_int8_t *text, Text_AlignModeTypdef Mode);
32 };
Display()
Definition: display.cpp:6
uint8_t text[30]
Definition: main.cpp:42
void String(int line, u_int8_t *text, Text_AlignModeTypdef Mode)
Definition: display.cpp:11